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Multiple-Outcome Proof Number Search

机译:多结果证明编号搜索

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摘要

We present Multiple-Outcome Proof Number Search (MOPNS), a Proof Number based algorithm able to prove positions in games with multiple outcomes. MOPNS is a direct generalization of Proof Number Search (PNS) in the sense that both behave exactly the same way in games with two outcomes. However, MOPNS targets a wider class of games. When a game features more than two outcomes, PNS can be used multiple times with different objectives to finally deduce the value of a position. On the contrary, MOPNS is called only once to produce the same information. We present experimental results on solving various positions of the games CONNECT FOUR and WOODPUSH showing that in most problems, the total number of node creations of MOPNS is lower than the cumulative number of node creations of pns, even in the best case where PNS does not need to perform a binary search.
机译:我们提出了多结果证明编号搜索(MOPNS),这是一种基于证明编号的算法,能够证明具有多个结果的游戏中的位置。 MOPNS是证明号码搜索(PNS)的直接概括,即在具有两个结果的游戏中,两者的行为完全相同。但是,MOPNS的目标是更广泛的游戏类别。当一个游戏具有两个以上的结果时,PNS可以多次用于不同的目标,从而最终推导出头寸的价值。相反,MOPNS仅被调用一次以产生相同的信息。我们给出了解决游戏“ CONNECT FOUR”和“ WOODPUSH”各个位置的实验结果,结果表明,在大多数问题中,即使在PNS并未创建的最佳情况下,MOPNS的节点创建总数也小于pns的节点创建累积数。需要执行二进制搜索。

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