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QBLE — Theme park queueing system using wearable device

机译:QBLE —使用可穿戴设备的主题公园排队系统

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摘要

Visiting theme park is one of the most popular activities for spending holiday. However, there is always a long and time-consuming queue which is contradictory to the vacation goal. The previous studies have discussed about how to lessen this queuing problem. Using the classic queuing machine for instance, where book-and-wait approach is used and also the use of more advanced technology such as NFC card reader. Similar ideas can be applied as long as the system can identify the parameter of visitor's number, rides, and the scale of customer satisfaction of queuing. A research implies that redesigning a queuing system using technology has great impact to reduce waiting duration and increase the customer satisfaction. In this paper, a novel about wearable-based system named QBLE is proposed as a reference to solve the queuing problem mentioned above. QBLE enables the visitors to reserve the rides by tapping the wrist-band in the reservation station in order to let the system calculate the queue number and or estimated time. The information will be shown to the user so that they can decide whether enjoying or booking another ride without queuing in one particular line. The system has been tested through hybrid simulation to handle up to 3000 visitors of 16 rides in the period of 9 hours. The evaluation has been done and it shows a positive result.
机译:游览主题公园是度过假期最受欢迎的活动之一。但是,总是有一个漫长且耗时的队列,这与休假目标是矛盾的。先前的研究已经讨论了如何减少此排队问题。例如,使用经典排队机,其中使用了预订和等待的方式,还使用了更先进的技术,例如NFC读卡器。只要系统可以识别访客人数,游乐设施和排队的顾客满意度的规模,就可以应用类似的想法。一项研究表明,使用技术重新设计排队系统对减少等待时间和提高客户满意度具有重大影响。在本文中,提出了一种基于可穿戴的新型系统QBLE,作为解决上述排队问题的参考。 QBLE使访客可以通过点击预订站中的腕带来预订游乐设施,以便系统计算队列数和/或估计时间。该信息将显示给用户,以便他们可以决定是否享受或预订另一趟旅程而无需排队。该系统已通过混合仿真进行了测试,可在9小时内处理多达3000位16个游乐设施的访客。评估已经完成,并显示出积极的结果。

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