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A Vietnamese 3D taking face for embodied conversational agents

机译:越南3D面面俱到的对话特工

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摘要

Conversational agents are receiving significant attention from multi-agent and human computer interaction research societies. Many techniques have been developed to enable these agents to behave in a human-like manner. In order to do so, they are simulated with similar communicative channels as humans. Moreover, they are also simulated with emotion and personality. In this work, we focus on issue of expressing emotions for embodied-agents. We present a three dimensional face with ability to speak emotional Vietnamese speech and naturally express emotions while talking. Our face can represent lip movements during emotionally pronouncing Vietnamese words, and at the same time it can show emotional facial expressions while speaking. The face's architecture consists of three parts: Vietnamese Emotional Speech Synthesis module, Emotions to Facial Expressions module, and Combination module which creates lip movements when pronouncing Vietnamese emotional speech and combines these movements with emotional facial expressions. We have tested the face in the football supporter domain in order to confirm its naturalness. The face is simulated as the face of a football supporter agent which experiences emotions and expresses emotional expressions in his voice as well as on his face.
机译:会话代理正受到多代理和人机交互研究协会的极大关注。已经开发了许多技术来使这些代理以类似人的方式行为。为此,使用与人类相似的交流渠道来模拟它们。而且,它们也被情感和个性模拟。在这项工作中,我们着重于为体现主体表达情感的问题。我们呈现出一个三维面孔,能够说出动听的越南话,并能在谈话时自然表达情绪。越南语中的语音发音时,我们的脸部可以表现出唇部动作,同时说话时可以表现出情绪化的面部表情。脸部的结构由三部分组成:越南语情感语音合成模块,面部表情情感模块和组合模块,当发音越南语情感语音时,该模块创建唇部动作并将这些动作与情感面部表情结合起来。我们已经在足球支持者领域对面孔进行了测试,以确认其自然性。该面孔被模拟为足球支持者特工的面孔,该特工可以体验情绪并在他的声音以及他的脸上表达情绪表达。

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