首页> 外文会议>2015 First International Conference on Computational Intelligence Theory, Systems and Applications >An Application of Fuzzy Multi-objective Linear Programming for Components Design of Games or Animated Characters
【24h】

An Application of Fuzzy Multi-objective Linear Programming for Components Design of Games or Animated Characters

机译:模糊多目标线性规划在游戏或动画角色部件设计中的应用

获取原文
获取原文并翻译 | 示例

摘要

The idea of this research is a novel application based on the fuzzy multi-objective linear programming model. We focus on the component design of a game or an animated character to discuss about the highest match, the least of components and software tools used. When people create a game or an animated character, they can apply the approach to combine the existed components with a new character quickly. The work is more efficient to make components of games or animated characters, and also it saves the costs of development.
机译:本研究的思想是一种基于模糊多目标线性规划模型的新颖应用。我们专注于游戏或动画角色的组件设计,以讨论最高匹配,最少组件和所使用的软件工具。当人们创建游戏或动画角色时,他们可以应用该方法将现有组件与新角色快速结合。这项工作可以更有效地制作游戏或动画角色的组件,还可以节省开发成本。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号