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Complexity Evaluation of CT-Images for GPU-Based Volume Rendering

机译:基于GPU的体绘制的CT图像复杂度评估

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摘要

It is important to evaluate the complexity of images generated from computed tomography (CT) to be processed for GPU-based volume rendering. The complexity evaluation is crucial because it is closely related to the speedup issues of volume rendering in GPU platforms. To evaluate the complexity of volume images, we developed a new algorithm, called EVIC, that first sets the intensity threshold that is the average of the entire image intensity evaluated during ray casting and finally calculates the number of intensity changes each of which is larger than the evaluated threshold for each pair of samples. This algorithm is significant, because it does not take too much additional time to the original ray casting algorithm.
机译:重要的是要评估从计算机断层扫描(CT)生成的图像的复杂度,以处理基于GPU的体积渲染。复杂度评估至关重要,因为它与GPU平台中体积渲染的加速问题密切相关。为了评估体图像的复杂性,我们开发了一种称为EVIC的新算法,该算法首先设置强度阈值,该强度阈值是在射线投射过程中评估的整个图像强度的平均值,最后计算强度改变的数量,每个强度改变的强度大于每对样本的评估阈值。该算法很重要,因为它不需要花费太多时间来原始射线投射算法。

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