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Face warping based on local geometric constraint

机译:基于局部几何约束的人脸变形

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摘要

This paper proposes a novel face warping approach to deforming a 3D face using a few 3D facial features. The objective function includes two parts, the first part is local geometric constraints which aim to maintain the general characteristics of human face, and the second part is a shape regularization term which can force the deformed face to have some personalized facial characteristics. The problem can be solved by a least square optimization method. Experimental results demonstrate the effect of the proposed approach. And compared with existing method, the approach can generate better face warping result.
机译:本文提出了一种新颖的人脸变形方法,可以使用一些3D人脸特征来变形3D人脸。目标函数包括两部分,第一部分是旨在保持人脸一般特征的局部几何约束,第二部分是形状正则化术语,其可以迫使变形的面部具有一些个性化的面部特征。该问题可以通过最小二乘最优化方法来解决。实验结果证明了该方法的有效性。与现有方法相比,该方法可以产生更好的人脸变形效果。

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