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The design and implementation of a generic A∗ algorithm for search in multidimensional space

机译:多维空间搜索通用A ∗算法的设计与实现

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摘要

New technologies enable the realization of game ideas that previously only could be implemented through significant effort. This paper presents the design, implementation and verification of a generic version of the A* pathfinding algorithm, with the capability to navigate in multidimensional space, thereby given a 5D sparse matrix, enabling the creation of 3D worlds in computer games that could be used to facilitate time-travel and travel between parallel universes in a straightforward fashion.
机译:新技术可以实现以前只能通过大量努力才能实现的游戏创意。本文介绍了A *寻路算法通用版本的设计,实现和验证,该功能具有在多维空间中导航的能力,从而提供了5D稀疏矩阵,从而可以在计算机游戏中创建3D世界,以用于方便地在平行宇宙之间进行时间旅行和旅行。

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