首页> 外文会议>2014 IEEE Games, Media, Entertainment Conference >Prototype of a lower member exer-game using smartphone's capabilities as a health-care training and monitoring portable tool
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Prototype of a lower member exer-game using smartphone's capabilities as a health-care training and monitoring portable tool

机译:使用智能手机的功能作为健康培训和监控便携式工具的低级会员游戏的原型

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摘要

Exercise is an important activity that allows maintaining an optimal health for executing daily activities impacting the quality of life, these may be health-care oriented, physical therapy and fitness, among others. The engagement on physical activity requires intrinsic motivation, which may be affected due to the exercising characteristics, such as repetitive tasks, lack of time and proper feedback, help preventing musculoskeletal disorders. Among the current trends in e-health, exergaming is gaining momentum as a tool that provides motivation and positively impact the activity. This trend has led to a big development of such apps on different markets. This project presents the development of an exergame for Android OS using inertial sensors for motion capture of the lower member flexion/extension, with data and visual feedback through reports.
机译:锻炼是一项重要的活动,可以保持最佳健康状态,以执行影响生活质量的日常活动,这些活动可能包括保健,物理治疗和健身等。从事体育活动需要内在动力,而内在动力可能会因锻炼特征而受到影响,例如重复性任务,缺乏时间和适当的反馈,有助于预防肌肉骨骼疾病。在当前的电子医疗趋势中,锻炼作为一种提供动力并对活动产生积极影响的工具正在获得发展。这种趋势导致了此类应用在不同市场上的巨大发展。该项目介绍了使用惯性传感器进行下半部屈曲/伸展运动捕获的Android操作系统exergame的开发,并通过报告提供了数据和视觉反馈。

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