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Towards Content-Centric Geometric Routing

机译:走向以内容为中心的几何路由

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摘要

Content delivery is a crucial feature of existing cloud and telecom networks. This is confirmed by the tremendous success of media streaming services such as Spotify and Netflix, as well as the content and file-distribution systems such as BitTorrent. A recurring problem in these type of network services is about keeping the protocol overhead as low as possible while maximizing the efficiency of such systems in terms of network delay to customers. In this paper we propose the use of a routing system-inferred coordinate system to improve: i) content server selection upon receiving content requests, and ii) the mapping of content to servers/caches. We describe the required protocol mechanisms, and evaluate potential gains using coordinates of Geometric Tree Routing and compare it to pure IP-based mechanisms or measurement-based content systems relying on coordinates. The proposed approach can be further extended in order to include alternate geometric systems for example supporting hyperbolic geometries.
机译:内容交付是现有云和电信网络的关键功能。诸如Spotify和Netflix之类的媒体流服务以及诸如BitTorrent之类的内容和文件分发系统的巨大成功证实了这一点。这些类型的网络服务中的一个反复出现的问题是,要在使客户的网络延迟方面使此类系统的效率最大化的同时,将协议开销保持在尽可能低的水平。在本文中,我们建议使用路由系统推断的坐标系来改进:i)在接收到内容请求时选择内容服务器,以及ii)将内容映射到服务器/缓存。我们描述了所需的协议机制,并使用“几何树路由”的坐标来评估潜在的收益,并将其与基于坐标的纯IP机制或基于度量的内容系统进行比较。可以进一步扩展所提出的方法,以包括例如支持双曲线几何的替代几何系统。

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