Inst. of Comput. Technol., Beijing, China;
carrier sense multiple access; game theory; telecommunication congestion control; video coding; video streaming; wireless LAN; H.264/SVC; WLAN; back-off windows; carrier sense multiple access; collision avoidance; game theory; real-time video transmission; scalable video coding; video streaming transmission; wireless local area networks; workstation group activities; Analytical models; Irrigation; Logic gates; Mathematical model; Multiaccess communication; Static VAr compensators; Streaming media; Game theory; H.264ISVC;
机译:通过IEEE 802.11e EDCA WLAN进行有效视频传输的控制理论方案
机译:WLAN中协同AP选择多带宽信道的博弈分析
机译:IEEE 802.11a / e WLAN上视频传输的性能分析
机译:视频游戏软件营销中的合作广告:游戏软件发行商的游戏理论分析-平台制造商动态
机译:战略联盟:模拟博弈论网络模型。
机译:在移动自组织网络上发送视频警告消息的多用户博弈论多路径路由协议
机译:4.2-4低延迟错误弹性无线视频传输的跨层WLaN测量和链路分析