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A design and implementation of watchdog based on observer pattern and finite state machine

机译:基于观察者模式和有限状态机的看门狗设计与实现

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摘要

In this paper, a method with Observer Pattern and Finite State Machine for watchdog implementation is proposed. By using Observer Pattern and Finite State Machine, the watchdog will be notified automatically when the program's state changes. Complex protection strategies can be applied based on the transition of different states. The simulation indicates great improvement on reliability and maintainability of the program, especially for those complex programs with multi-task or multi-interrupt.
机译:本文提出了一种基于观察者模式和有限状态机的看门狗实现方法。通过使用观察者模式和有限状态机,当程序的状态更改时,将自动通知看门狗。可以基于不同状态的转换应用复杂的保护策略。仿真表明,程序的可靠性和可维护性有了很大的提高,特别是对于那些具有多任务或多中断的复杂程序。

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