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Throughput regions and optimal policies in wireless networks with opportunistic routing

机译:具有机会路由的无线网络中的吞吐量区域和最佳策略

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Opportunistic routing in wireless networks has been proposed as a method to combat the volatility of wireless links, by leveraging their broadcast nature and choosing the next hop for each transmitted packet post-facto, using the actual reception outcomes at the respective neighbors, rather than based on a priori information. Much of the research on the topic has focused on protocol design issues, e.g. coordination mechanisms among the next-hop candidates; however, the fundamental performance bounds of the scheme are not yet known. In this paper we study the theoretical throughput region of opportunistic routing, for a generic network model with an arbitrary matrix of packet erasure probabilities between any two nodes, which cannot be mapped onto any classical model due to the existence of undirected broadcast from each node. We introduce a generic technique involving a transformation into a virtual network consisting of nodes corresponding to packet states in the original network, and define two different throughput-optimal scheduling policies in the virtual network, one based on a backpressure-like approach, and another that uses a dynamic programming algorithm which finds the minimum time to clear the system from any initial queued backlog. These policies can support both a unidirectional (half-duplex) flow between a given source and destination, and a bidirectional (full-duplex) connection with inter-session network coding in intermediate nodes.
机译:已经提出了利用无线网络中的机会路由作为一种方法来克服无线链路的易变性,方法是利用无线链路的广播性质并为每个传输的数据包事后选择下一跳,而不是使用各个邻居的实际接收结果。根据先验信息。关于该主题的许多研究都集中在协议设计问题上,例如下一跳候选人之间的协调机制;但是,该方案的基本性能界限尚不清楚。在本文中,我们研究了机会路由的理论吞吐量区域,这是针对任意两个节点之间具有任意分组擦除概率矩阵的通用网络模型,由于每个节点都存在无向广播,因此无法映射到任何经典模型。我们引入了一种通用技术,该技术涉及到转换为虚拟网络的过程,该虚拟网络由与原始网络中的数据包状态相对应的节点组成,并在虚拟网络中定义了两种不同的吞吐量最佳调度策略,一种基于类似背压的方法,另一种基于使用动态编程算法来查找从任何初始排队的积压中清除系统所需的最短时间。这些策略既可以支持给定源和目标之间的单向(半双工)流,也可以支持中间节点中具有会话间网络编码的双向(全双工)连接。

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