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A New Model of Agent Self-Regulation Based on Profile Discovery in Social Networks Applied to the Ultimatum Game

机译:社交网络中基于档案发现的代理自我调节新模型应用于最后通Game游戏

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This paper proposes a new model of interactions between agents who play the Ultimatum Game (UG) from the characteristics of knowledge discovery techniques and interactions in Social Networking Sites (SNS), more precisely on Twitter. To support the work, the authors present simulations using the UG with a spatial and evolutionary approach as well as technical knowledge discovery using SNS. With this we intend to find a more efficient way of interactions in UG, where failure is reduced in each round. For this purpose, the authors present here two new techniques that will be internalized in agents: the use of a historic reputation of the interactions between agents and, in certain periods of time, to perform the profile discovery profile of the agent offer in a general scope and their particular interactions with each agent.
机译:本文根据知识发现技术的特征和社交网站(SNS)中的交互,更确切地说在Twitter上,提出了玩最后通Game游戏(UG)的代理之间的交互的新模型。为了支持这项工作,作者提出了使用具有空间和进化方法的UG进行仿真以及使用SNS进行技术知识发现的方法。有了这个,我们打算在UG中找到一种更有效的交互方式,从而减少每轮失败。为此,作者在这里介绍了两种新技术,这些新技术将在代理中内部化:使用代理之间交互的历史信誉,并在特定时间段内总体上执行代理报价的配置文件发现配置文件范围及其与每个代理的特定交互。

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