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Non-linear programming approach to simulation of the general adversarial agents problem

机译:非线性规划方法模拟一般对抗代理问题

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The adversarial agents problem is a generalized game-theoretic problem in which a set of agents faces a set of adversarial agents of varying types and capabilities, and must plan and perform actions to try to accomplish a specified goal; instances of this problem are often conceived as military combat situations. In this paper, we formulate the general adversarial agents problem as a non-linear integer programming problem, and show how an optimizing solver can be used to generate strategies for instances of the problem, with examples to illustrate the approach. Finally, we discuss the usefulness of such a formulation for real-world problems, particularly in system modeling and simulation for verification of heuristic strategy and planning algorithms and approaches.
机译:对抗代理问题是一种广义的博弈论问题,其中一组代理面对一组类型和能力各异的对抗代理,并且必须计划和执行旨在实现指定目标的动作;这个问题的实例通常被认为是军事战斗情况。在本文中,我们将一般对抗代理问题公式化为非线性整数规划问题,并说明如何使用优化求解器生成问题实例的策略,并举例说明该方法。最后,我们讨论了这种解决方案对实际问题的有用性,尤其是在系统模型和仿真中,用于验证启发式策略以及规划算法和方法。

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