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Interface design for an inexpensive hands-free collaborative videoconferencing system

机译:廉价的免提协作视频会议系统的界面设计

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In this paper an interaction framework for AR enhanced video conferencing is presented. The goal is to provide a cheap and portable system based on a combination of commodity Kinect cameras and regular computer screens. These conditions necessitate the use of contact free interaction methods. The interaction framework presented in this paper is specifically suited for remotely presenting, sharing and annotating visual data such as images, presentation slides and 3D objects. In the proposed system all data is represented by freely manipulable 3D objects which are augmented into the camera views. These representations are integrated into a differentiated ownership scheme, allowing for operations such as spatially managed data sharing. The suitability of different interaction paradigms with regards to this usage scenario is examined. Furthermore, occlusion and collision management between virtual objects and real obstacles is enabled by integrating basic models of the environment.
机译:在本文中,提出了一种用于AR增强视频会议的交互框架。目标是提供一种基于商用Kinect相机和常规计算机屏幕的组合的廉价便携式系统。这些条件使得必须使用无接触相互作用方法。本文介绍的交互框架特别适合于远程呈现,共享和注释视觉数据,例如图像,演示幻灯片和3D对象。在提出的系统中,所有数据均由可自由操作的3D对象表示,这些对象被增强到摄像机视图中。这些表示被集成到差异所有权方案中,从而允许进行诸如空间管理的数据共享之类的操作。检查了有关此使用场景的不同交互范例的适用性。此外,通过集成环境的基本模型,可以实现虚拟对象与实际障碍物之间的遮挡和碰撞管理。

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