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Expander graph based overlapped chunked codes

机译:基于扩展器图的重叠分块代码

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摘要

Chunked codes are a variation of random linear network codes with low computational complexities. In chunked codes, the packets in a file are grouped into small (non-overlapped or overlapped) chunks, and random linear encoding operations are performed within each chunk. Previous studies show that when the chunk size is lower bounded by some increasing function of the file length, chunked codes asymptotically achieve the min-cut capacity. However, in most real applications, the chunk size is required to be a small constant due to the computational constraints of network devices. In this case, it remains unknown which rates can be achieved by chunked codes. In this paper, we address the analysis and design of chunked codes with fixed constant chunk sizes. We first highlight the importance of precoding for chunked codes to achieve constant rates, and then present an analysis of non-overlapped chunked (NOC) codes with precoding. We further introduce a new class of chunked codes, called EOC codes, which are based on expander graphs to form overlapped chunks. Numerical and simulation results show that EOC codes achieve significantly higher rates than NOC codes, and also outperform other state-of-the-art overlapped chunked codes.
机译:块码是具有低计算复杂度的随机线性网络码的变体。在分块代码中,文件中的数据包被分组为小块(不重叠或不重叠),并且在每个块内执行随机线性编码操作。先前的研究表明,当块大小由文件长度的某些递增函数来限制时,块代码渐近地实现最小剪切容量。但是,在大多数实际应用中,由于网络设备的计算限制,要求块大小为一个小的常数。在这种情况下,仍然不清楚通过分块代码可以实现哪些速率。在本文中,我们讨论具有固定常数组块大小的组块代码的分析和设计。我们首先强调对分块代码进行预编码以实现恒定速率的重要性,然后介绍对具有预编码的非重叠分块(NOC)代码的分析。我们进一步介绍一种称为EOC代码的新型分块代码,它们基于扩展器图形成重叠的分块。数值和仿真结果表明,EOC代码的速率明显高于NOC代码,并且胜过其他现有的重叠分块代码。

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