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Matching with Our Eyes Closed

机译:闭上眼睛

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Motivated by an application in kidney exchange, we study the following query-commit problem: we are given the set of vertices of a non-bipartite graph G. The set of edges in this graph are not known ahead of time. We can query any pair of vertices to determine if they are adjacent. If the queried edge exists, we are committed to match the two endpoints. Our objective is to maximize the size of the matching. This restriction in the amount of information available to the algorithm constraints us to implement myopic, greedy-like algorithms. A simple deterministic greedy algorithm achieves a factor 1/2 which is tight for deterministic algorithms. An important open question in this direction is to give a randomized greedy algorithm that has a significantly better approximation factor. This question was first asked almost 20 years ago by Dyer and Frieze [9] where they showed that a natural randomized strategy of picking edges uniformly at random doesn't help and has an approximation factor of 1/2 + o(1). They left it as an open question to devise a better randomized greedy algorithm. In subsequent work, Aronson, Dyer, Frieze, and Suen [2] gave a different randomized greedy algorithm and showed that it attains a factor 0.5 + o where o is 0.0000025. In this paper we propose and analyze a new randomized greedy algorithm for finding a large matching in a general graph and use it to solve the query commit problem mentioned above. We show that our algorithm attains a factor of at least 0.56, a significant improvement over 0.50000025. We also show that no randomized algorithm can have an approximation factor better than 0.7916 for the query commit problem. For another large and interesting class of randomized algorithms that we call vertex-iterative algorithms, we show that no vertex iterative algorithm can have an approximation factor better than 0.75.
机译:受肾脏交换应用程序的推动,我们研究了以下查询提交问题:我们获得了一个非二分图G的顶点集。该图的边集事先未知。我们可以查询任意一对顶点以确定它们是否相邻。如果查询的边存在,我们将致力于匹配两个端点。我们的目标是最大化匹配的大小。该算法可用信息量的这种限制限制了我们实现近视,贪婪样算法。一个简单的确定性贪心算法可达到1/2的因数,对于确定性算法而言,该因数非常严格。在这个方向上,一个重要的开放性问题是给出一种具有明显更好的近似因子的随机贪婪算法。 Dyer和Frieze [9]在大约20年前首次提出了这个问题,他们发现自然随机选择边缘均匀采摘的随机策略无济于事,其近似因子为1/2 + o(1)。他们把它作为一个未解决的问题来设计一个更好的随机贪婪算法。在随后的工作中,Aronson,Dyer,Frieze和Suen [2]给出了一种不同的随机贪心算法,并表明该算法达到0.5 + o的因子,其中o为0.0000025。在本文中,我们提出并分析了一种新的随机贪婪算法,用于在一般图中找到较大的匹配项,并将其用于解决上述查询提交问题。我们证明了我们的算法至少获得了0.56的系数,比0.50000025有了明显的提高。我们还表明,对于查询提交问题,没有随机算法的逼近因子可以高于0.7916。对于我们称为顶点迭代算法的另一类有趣的大型随机算法,我们证明了没有任何一个顶点迭代算法的逼近因子可以高于0.75。

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