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Production of body model for education of dance by measurement active quantity

机译:通过测量活动量产生用于舞蹈教育的人体模型

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This study makes a body model for education of dance how lively a dance trainer moves his/her body so that the dance student can learn dance from the dance trainer who is in the distant place through communication line in virtual dance studio. In late years, network game gives the virtual space enjoying sports, music, and dance to plural people who are in the remote place at the same time. However, the general network game has to attach sensors or devices to the body of the players to input livingness by the movement of them. Therefore, not only they feel botheration in the player attaching sensors or devices, but also it is necessary to spend labor and time to attach sensors or devices to the body. This study proposes Active Quantity to measure with quantity from 0.0 to 1.0 from a dynamic image which photographed the movement of the dance trainer in digital video camera. Furthermore, the proposal method makes the body model that put the silhouette of the dance trainer and Active Quantity together so that the dance students are easy to understand the movement of the dance trainer from sight.
机译:这项研究建立了一个舞蹈教育的人体模型,舞蹈教练如何生动活泼地移动自己的身体,以便舞蹈学生可以通过虚拟舞蹈工作室中的通讯线路向远方的舞蹈教练学习舞蹈。近年来,网络游戏为同时处于偏远地区的多个人提供了享受运动,音乐和舞蹈的虚拟空间。然而,一般的网络游戏必须将传感器或设备附接到玩家的身体以通过它们的运动来输入生命。因此,他们不仅在安装传感器或设备的玩家中感到烦恼,而且有必要花费劳动和时间将传感器或设备安装到身体上。这项研究提出了一种有效量,可以从动态图像中以0.0到1.0的量进行测量,该动态图像拍摄了数码摄像机中舞蹈教练员的动作。此外,该提议方法使人体模型将舞蹈教练的轮廓和活动量组合在一起,从而使舞蹈学生易于从视觉上理解舞蹈教练的运动。

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