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An Innovative Cache-Based Streaming System for MPEG-4 Scalable to Lossless Audio

机译:用于MPEG-4的可扩展到无损音频的基于缓存的创新流系统

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The local cache is a place where temporary copies of objects are kept. With a local cache in operation subsequent requests for previously cached object in the cached copy of the audio will be returned to the user. Since the local cache creates little or no extra network traffic, it is a good strategy to utilize it in streaming to improve the quality of streaming audios, especially the scalable audios. In this paper, we present an innovative cached-based streaming system for MPEG-4 scalable to Loss less (SLS) audio. The proposed system achieves better utilization of cache memory, and optimal playback quality under the conditions of limited network bandwidth resource by exploiting the scalable property of SLS audio. The SLS audio being cached are either the full-quality SLS audio files or only data units (DUs) from their base quality layers depending on how frequent they are expected to be played by the end user. The hit ratios of the cached contents are dynamically predicted by the Kalman filter in this paper.
机译:本地缓存是保存对象临时副本的地方。在本地缓存操作的情况下,对音频的缓存副本中先前缓存的对象的后续请求将返回给用户。由于本地缓存几乎不会产生额外的网络流量,因此,在流中利用它来提高流音频(尤其是可伸缩音频)的质量是一个不错的策略。在本文中,我们为MPEG-4提供了一种创新的基于缓存的流传输系统,该系统可扩展到无损(SLS)音频。所提出的系统通过利用SLS音频的可伸缩性,在高速缓存存储器的利用率和网络带宽资源有限的情况下实现了最佳的播放质量。缓存的SLS音频是完整质量的SLS音频文件,或者仅是其基本质量层中的数据单元(DU),具体取决于最终用户希望播放它们的频率。本文利用卡尔曼滤波器动态预测了缓存内容的命中率。

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