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Basic Design Principles in Software Engineering

机译:软件工程中的基本设计原理

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摘要

Design Principles are standards used to organize and arrange the structural components of Software Engineering design. Methods in which these design principles are applied affect the expressive content and the working process from the start. Design principles help designers build up common consensus about architectural knowledge, help people process with large scale software engineering, help beginners avoid traps and pitfalls which have been detected by past experiences. In this paper, 5 main principles are elaborated and examples are given out, including Open-Closes Principle, Single Responsibility Principle, Don't repeat Yourself Principle, Liskov Substitution Principle, and Dependency Inversion Principle.
机译:设计原则是用于组织和安排软件工程设计的结构组件的标准。应用这些设计原则的方法从一开始就影响表达内容和工作过程。设计原则可帮助设计师建立有关架构知识的共识,帮助人们进行大规模软件工程处理,帮助初学者避免以往经验所发现的陷阱和陷阱。本文阐述了5条主要原则,并给出了一些示例,包括开闭原则,单一责任原则,不重复自己的原则,李斯科夫替代原则和依赖倒置原则。

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