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Intermediate view-point depth map generation for view-point control in a digital holographic display

机译:用于数字全息显示器中视点控制的中间视点深度图生成

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This paper proposes a simple but very powerful method to generate an intermediate depth map of an arbitrary view-point between the given leftmost and rightmost depth maps. It is to control the view-point in displaying an appropriate holographic view to a target viewer. Current techniques in holography are about the front view so that a viewer cannot see the proper image if he or she moves out of the predefined view range. This paper also assumes that a digital hologram is generated by a CGH (computer-generated hologram) method, which requires the depth information to the view-point as well as the light intensity information. The proposed scheme uses two disparity values to calculate the relative disparity increment to the relative depth value. The disparity increment value is used to render the depth map in a desired view. Also a simple hole-filling method is occupied to treat the occlusion regions as the post-processing. The experimental results showed that the average PSNR of the generated intermediate view-point depth map is about 33.14dB and the proposed method can generate about 2 frames of intermediate depth maps per second in software.
机译:本文提出了一种简单但功能强大的方法,可在给定的最左深度图和最右深度图之间生成任意视点的中间深度图。它是在向目标观看者显示适当的全息视图时控制视点。全息术的当前技术是关于正视图的,因此,如果观看者移出预定义的观看范围,则观看者将看不到正确的图像。本文还假设数字全息图是通过CGH(计算机生成的全息图)方法生成的,它需要到视点的深度信息以及光强度信息。所提出的方案使用两个视差值来计算相对于相对深度值的相对视差增量。视差增量值用于在所需视图中渲染深度图。另外,一种简单的孔填充方法被占用以将遮挡区域视为后处理。实验结果表明,所生成的中间视点深度图的平均PSNR约为33.14dB,该方法在软件中每秒可以生成2帧左右的中间视点图。

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