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A personalized model of real-life space for providing ambient service

机译:用于提供环境服务的个性化现实生活空间模型

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摘要

With the advent of a new services environment based on high-speed mobile networks and high-performance mobile devices, users in real life require content-centric services that provide personalized information conveniently and efficiently. These services are defined as ambient services. To implement and support sustainable ambient services, there is a critical need to conduct research regarding practicable models and methodologies. This paper proposes an effective model for ambient services based on the personalization of real-life space. The model consists of Public Info-space, Universal Info-space and Private Info-space. We also show a methodology for implementing the model with currently available techniques in order to prove that the model and methodology constitute an applicable solution to developing true ambient services. Finally, a kind of role-playing game which is built on a real university campus is presented to show the model to be available, where the test bed infrastructure consists of wireless mesh networks and real-time location systems (RTLSes).
机译:随着基于高速移动网络和高性能移动设备的新服务环境的出现,现实生活中的用户需要以内容为中心的服务,以方便,高效地提供个性化信息。这些服务被定义为环境服务。为了实施和支持可持续的环境服务,迫切需要对实用的模型和方法进行研究。本文基于现实空间的个性化提出了一种有效的环境服务模型。该模型包括公共信息空间,通用信息空间和私有信息空间。我们还展示了一种使用当前可用技术来实施模型的方法,以证明该模型和方法构成了开发真实环境服务的适用解决方案。最后,提出了一种在真实大学校园中构建的角色扮演游戏,以展示可用的模型,其中试验台基础设施由无线网状网络和实时定位系统(RTLS)组成。

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