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Interpolation of discrete spherical image

机译:离散球面图像的插值

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摘要

A divisible geodesic dome's image is often used for the representation of a spherical image in a digital computer. In the spherical image, any points are enclosed by a triangle facet whose vertices correspond to the position of the pixels. In this paper we propose two novel algorithms of interpolating a point on a sphere based on the values of the three vertices. One is the spherical Barycentric interpolation obtained by modifying the conventional Barycentric interpolation for a planar image; the other is the tri-linear interpolation deduced from three linear equations. The proposed method outperforms the conventional nearest neighboring interpolation in the quality of the interpolated image.
机译:可分割的测地线圆顶图像通常用于数字计算机中球形图像的表示。在球面图像中,任何点都由一个三角形小平面包围,其顶点对应于像素的位置。在本文中,我们基于两个顶点的值,提出了两种在球体上插值的新颖算法。一个是通过修改平面图像的常规重心插值获得的球重心插值;另一个是从三个线性方程推导出的三线性插值。所提出的方法在插值图像的质量方面优于常规最近邻插值。

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