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Generation of Organ Texture with Perlin Noise

机译:产生具有Perlin噪声的器官纹理

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摘要

Laparoscopic virtual reality based surgery simulators are becoming a ubiquitous tool in resident training and assessment. Abdominal organ surface are major visual cue of laparoscopic imagery, so it makes sense to develop algorithms of generation of texture of the abdominal organs. This paper presents a method of organ texture generation with Perlin noise. The noise function, interpolation function and smooth function are described in detail. Texture simulation of the liver and intestines, as well as fatty texture are given. Experiment results show that this method can be used to generate simple organ textures.
机译:基于腹腔镜虚拟现实的手术模拟器正在成为住院医师培训和评估中普遍使用的工具。腹腔器官表面是腹腔镜图像的主要视觉提示,因此开发腹腔器官纹理生成算法是有意义的。本文提出了一种利用Perlin噪声生成器官纹理的方法。详细描述了噪声函数,内插函数和平滑函数。给出了肝和肠的质地模拟以及脂肪质地。实验结果表明,该方法可用于生成简单的器官纹理。

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