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Using State Estimating to Enhance Real Time and Fault Tolerance inDistributed Simulation

机译:在分布式仿真中使用状态估计来增强实时性和容错能力

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摘要

In simulation field, researchers pay morernattention about characteristic of real time and faultrntolerance. For WAN and distributed environment, thernnetwork transport delay and network partition problemsrnare difficult to be handled, more over HLA, as a currentrnpopular framework for distributed simulation does notrnsupport real time and fault tolerance. According tornanalysis of simulation models, we divide system modelsrninto continuous state model and discrete state model tworntypes. Hermite interpolating and Markov process theoryrnare proposed to handle network delay and partitionrnproblems by substituting real computing data withrnestimated data, so simulation system has the ability ofrnpassing through the transient failure or data transportrndelay. Consequently real time and fault tolerancerncharacteristics of whole simulation system are improved.rnIn order to guarantee the accuracy of simulation result,rnwe use optimistic recovery to restore system andrnsubstitute estimated data with delayed real compute datarnwhen the data estimating error exceeds the error limit. Atrnlast experimental results show that proposed method isrneffective with condition of continuous system model andrnsmall step (look-head).
机译:在仿真领域,研究人员更加关注实时性和容错特性。对于广域网和分布式环境,网络传输延迟和网络分区问题很难通过HLA处理,因为当前流行的分布式仿真框架不支持实时和容错。根据对仿真模型的分析,将系统模型分为连续状态模型和离散状态模型两种。提出了利用Hermite插值和Markov过程理论来处理网络时延和分区问题,方法是用未经评估的数据代替实际的计算数据,因此仿真系统具有穿越瞬态故障或数据传输延迟的能力。为了保证仿真结果的准确性,为了保证仿真结果的准确性,当数据估计误差超过误差极限时,采用乐观恢复的方法对系统进行恢复,并用延迟的实际计算数据代替估计的数据。最终的实验结果表明,该方法在连续系统模型和小步长(目视)条件下是有效的。

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