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MobiNet

机译:Mobinate

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摘要

The current state of the art in evaluating applications and communication protocols for ad hoc wireless networks involves either simulation or small-scale live deployment. While larger-scale deployment has been performed, it is typically costly and difficult to run under controlled circumstances. Simulation allows researchers to vary system configurations such as MAC layers and routing protocols. However, it requires the duplication of application, operating system, and network behavior within the simulator. While simulation and live deployment will clearly continue to play important roles in the design and evaluation of mobile systems, we present MobiNet, a third point in this space. In MobiNet, the communication of unmodified applications running on stock operating systems is subject to the real-time emulation of a user-specified wireless network environment. MobiNet utilizes a cluster of emulator nodes to appropriately delay, drop or deliver packets in a hop by hop fashion based on MAC-layer protocols, ad hoc routing protocols, congestion, queuing, and available bandwidth in the network. MobiNet infrastructure is extensible, facilitating the development and evaluation of new MAC layers, routing protocols, mobility and traffic models. Our evaluations show that MobiNet emulation is scalable and accurate while executing real code, including video playback.
机译:评估ad hoc无线网络的应用程序和通信协议的当前技术水平涉及模拟或小规模实时部署。尽管已进行了大规模部署,但通常成本高昂,并且难以在受控环境下运行。通过仿真,研究人员可以更改系统配置,例如MAC层和路由协议。但是,这需要在模拟器内复制应用程序,操作系统和网络行为。尽管仿真和实时部署显然将继续在移动系统的设计和评估中发挥重要作用,但我们提出了 MobiNet ,这是该领域的第三点。在MobiNet中,运行在原始操作系统上的未修改应用程序的通信受用户指定的无线网络环境的实时仿真的影响。 MobiNet利用仿真器节点集群,基于MAC层协议,ad hoc路由协议,拥塞,排队和网络中的可用带宽,以逐跳的方式适当地延迟,丢弃或传送数据包。 MobiNet基础结构是可扩展的,从而促进了新MAC层,路由协议,移动性和流量模型的开发和评估。我们的评估表明,MobiNet仿真在执行实际代码(包括视频播放)时可扩展且准确。

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