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Image Analogy Using Patch-Based Texture Synthesis

机译:使用基于补丁的纹理合成进行图像类比

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摘要

This paper presents an example based non-photorealistic image rendering algorithm, which employs patch-based texture synthesis approaches, as well as speeds up texture synthesis process by exploiting Particle Swarm Optimization during matching search process. This algorithm also accomplishes orientation control of matching patches in structure and details through appropriate parameter setting. Once a certain sample image with artistic style is presented, the algorithm can accomplish image analogy by transferring the style to the target.
机译:本文提出了一个基于实例的非真实感图像渲染算法,该算法采用基于补丁的纹理合成方法,并在匹配搜索过程中利用粒子群优化技术来加快纹理合成过程。该算法还可以通过适当的参数设置来实现结构和细节上匹配补丁的方向控制。一旦呈现出具有艺术风格的特定样本图像,该算法就可以通过将样式转移到目标来完成图像类比。

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