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3-D SHAPE RECOVERY ACROSS TWO VIEWS BASED ON APPROXIMATE GEOMETRIC CONSTRAINTS

机译:基于近似几何约束的两个视图的3D形状恢复

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摘要

In this paper, we propose a new approach to object matching and shape reconstruction across two views . The approach relies on the. topological relationship among the feature points and a crude rigidity constraint (epipolar condition) in carrying the object from the model view to the scene view to a first good approximation. The correspondences are then refined by fitting an active contour model to the transferred feature points on the scene view, which automatically assumes the shape of the object on correct matching. Under the assumption of weak perspective projection, it could be shown that the establishment of such correct correspondences would result in the full determination of the relative depths of all the matched object points in 3-D space and thus recovery of the complete 3-D structure of the object.
机译:在本文中,我们提出了一种跨两种视图进行对象匹配和形状重构的新方法。该方法依赖于。特征点之间的拓扑关系和将对象从模型视图转移到场景视图的初始刚度约束(极点条件)具有良好的近似性。然后,通过将活动轮廓模型拟合到场景视图上已传递的特征点来完善对应关系,场景模型会在正确匹配后自动采用对象的形状。在弱透视投影的假设下,可以证明建立这种正确的对应关系将导致完全确定3-D空间中所有匹配对象点的相对深度,从而恢复完整的3-D结构。对象。

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