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Evaluating Scheduling Algorithms for Packet Switches with Multiple Input Queues by Simulation

机译:通过仿真评估具有多个输入队列的分组交换的调度算法

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摘要

Input-queued switches are being used increasingly for high-bandwidth switches and routers. In previous studies, several centralized and distributed scheduling algorithms for such switches have been proposed. The performance of these algorithms was evaluated in terms of throughput. While all of the previously proposed algorithms report a 100% throughput, this alone does not inform us how the algorithms compare against each other. For example, it is desirable that the high throughput is achieved without the cost of a high waiting time for a packet. In this paper, we simulate several of the previously proposed scheduling algorithms, using the same traffic pattern, to evaluate how they perform in terms of average wait-time, average queue occupancy, throughput and fairness. We also propose a variation on the adaptive round robin scheduling algorithm. Simulation results show that our variation improves the performance with respect to wait time, queue occupancy and throughput. From these findings, we propose future research directions for scheduling algorithms.
机译:输入排队的交换机越来越多地用于高带宽交换机和路由器。在先前的研究中,已经提出了几种用于这种交换机的集中式和分布式调度算法。根据吞吐量评估了这些算法的性能。尽管所有先前提出的算法都报告了100%的吞吐量,但仅凭这一点并不能告诉我们算法之间的比较。例如,期望实现高吞吐量而无需花费分组的高等待时间。在本文中,我们使用相同的流量模式模拟了几种先前提出的调度算法,以评估它们在平均等待时间,平均队列占用率,吞吐量和公平性方面的表现。我们还提出了一种自适应轮循调度算法的变体。仿真结果表明,我们的变体在等待时间,队列占用率和吞吐量方面提高了性能。从这些发现,我们提出了调度算法的未来研究方向。

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