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A framework of an agent planning with reinforcement learning for e-pet

机译:具有针对e-pet的强化学习的代理计划框架

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E-pet is an animal-type robot companions, he can be physical or electronic. Reinforcement learning (RL) can be applied to the e-pet. However, the interactive instruction is constituted by complex activities. In this study, we proposed a framework that integrated AI planning technology into RL to generate the solution. In the framework, the e-pet interacts with human and includes two components: environment and agent. The agent exploits AI planning to seek goal state and Markov decision process (MDP) to choose the action and updates each Q-value using Q-learning algorithm. And we proposed the three-level subsumption architecture which including instinct level, perception level, and planning level. We build layers corresponding to each level of competence and can simply add a new layer to an existing set to move to the next higher level of overall competence. We implement the e-pet in a 3D model and train the agent. Experimental result shows that the update of Q-table reduces the number of planning states in the framework.
机译:E-pet是动物型机器人的伴侣,他可以是物理的也可以是电子的。强化学习(RL)可以应用于电子宠物。但是,交互式教学是由复杂的活动构成的。在这项研究中,我们提出了一个将AI规划技术集成到RL中以生成解决方案的框架。在该框架中,电子宠物与人互动并包括两个组件:环境和代理。该代理利用AI计划来寻找目标状态,并利用马尔可夫决策过程(MDP)选择行动并使用Q学习算法更新每个Q值。并提出了三级包容性架构,包括本能级,感知级和计划级。我们建立与每个能力水平相对应的层,并且可以简单地在现有集合中添加新层以移至更高的整体能力水平。我们在3D模型中实施电子宠物并培训代理。实验结果表明,更新Q表减少了框架中计划状态的数量。

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