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首页> 外文期刊>Computer-Aided Design of Integrated Circuits and Systems, IEEE Transactions on >E-Beam Lithography Stencil Planning and Optimization With Overlapped Characters
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E-Beam Lithography Stencil Planning and Optimization With Overlapped Characters

机译:重叠字符的电子束光刻模板规划和优化

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摘要

Electronic beam lithography (EBL) is one of the promising emerging technologies in the sub-22 nm regime. In EBL, the desired circuit patterns are directly shot into the wafer, which overcomes the diffraction limit of light in the current optical lithography system. However, the low throughput becomes its key technical hurdle. In the conventional EBL system, each rectangle in the layout will be projected by one electronic shot through a variable shape beam (VSB). This could be extremely slow. As an improved EBL technology, character projection (CP) shoots complex shapes, so-called characters, in one time, by putting them into a predesigned stencil. However, only a limited number of characters can be employed, due to the area constraint. Those patterns, not contained by any character, are still required to be written by VSB. A key problem is how to select an optimal set of characters and pack them on the CP stencil to minimize total processing time. In this paper, we investigate a problem of electronic beam lithography stencil design with overlapped characters. Different from previous works, besides selecting appropriate characters, their placements on the stencil are also optimized in our framework. Specifically, we propose a Hamilton-path-based iterative algorithm to handle 1-D stencil design problem, and an effective simulated annealing framework for the generalized 2-D case with an efficient look-ahead sequence pair evaluation technique. The experimental results show that, compared to conventional stencil design methodology without overlapped characters, we are able to reduce total projection time by 51%.
机译:电子束光刻(EBL)是22纳米以下制程中有希望的新兴技术之一。在EBL中,所需的电路图案直接射入晶圆中,这克服了当前光学光刻系统中光的衍射极限。但是,低吞吐量成为其关键的技术障碍。在传统的EBL系统中,布局中的每个矩形将由一个电子镜头通过可变形状光束(VSB)投影。这可能会非常慢。作为一种改进的EBL技术,字符投影(CP)通过将它们放入预先设计的模板中,一次可以拍摄出复杂的形状,即所谓的字符。但是,由于区域限制,只能使用有限数量的字符。那些字符(没有任何字符包含)仍然需要由VSB编写。一个关键问题是如何选择一组最佳字符并将它们打包在CP模板上,以最大程度地减少总处理时间。在本文中,我们研究了字符重叠的电子束光刻模板设计问题。与以前的作品不同,除了选择合适的字符外,它们在模板中的位置也得到了优化。具体来说,我们提出了一种基于汉密尔顿路径的迭代算法来处理一维模具设计问题,并针对一种二维情况下的有效模拟退火框架提供了一种有效的预见序列对评估技术。实验结果表明,与没有重叠字符的常规模板设计方法相比,我们能够将总投影时间减少51%。

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