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首页> 外文期刊>Pattern Recognition: The Journal of the Pattern Recognition Society >OBTAINING A 3-D ORIENTATION OF PROJECTIVE TEXTURES USING A MORPHOLOGICAL METHOD
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OBTAINING A 3-D ORIENTATION OF PROJECTIVE TEXTURES USING A MORPHOLOGICAL METHOD

机译:使用形态学方法获得投射纹理的3D方向

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摘要

On the premise that the texture image is a planar surface, we propose a new morphological approach to obtain a 3-D surface; orientation using the variation of texture image caused by projective distortions. Centroids of texels can be obtained from the farthest texel to the nearest texel sequentially by recursive erosions, so a texture image is segmented into several sub-regions. Using major axes and sizes of structuring elements in segmented regions, we can compute a vanishing point and obtain a 3-D surface orientation. In the experiments, we have ascertained the proposed algorithm was more effective than the aggregation transform. [References: 16]
机译:在纹理图像为平面的前提下,我们提出了一种新的形态学方法来获得3-D表面。使用由投影畸变引起的纹理图像变化来确定方向。可以通过递归腐蚀从最远的贴图像素到最近的贴图像素依次获得纹理素的质心,因此可以将纹理图像分割为几个子区域。使用主轴和分段区域中结构元素的大小,我们可以计算消失点并获得3-D表面方向。在实验中,我们确定了所提出的算法比聚合变换更有效。 [参考:16]

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