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Polygon approximation of the fringes of diffractive elements

机译:衍射元素条纹的多边形近似

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In the electron-beam fabrication of interferogram-typo diffractive elements, such as diffractive lenses, continuous fringes are often approximated by polygons to reduce the data volume. Local wave-front errors are then generated that scatter light and give rise to background noise. A roughness parameter β is introduced to quantify local phase errors in polygon-encoded diffractive structures. An efficient numerical method is developed to compute the Fresnel diffraction pattern of a polygon aperture. Polygon-approximated diffractive axicons and lenses are then investigated to determine the dependence of the signal fidelity on β. It is found, e.g., that the maximum local phase error must be as large asπ/6 rad before the Strehl ratio S of a paraxial diffractive lens reduces below S = 0.9. However, much smaller errors can noticeably break the circular symmetry of the diffraction pattern. # 1997 Optical Society of America
机译:在干涉图式分型衍射元件(例如衍射透镜)的电子束制造中,通常用多边形来近似连续条纹以减少数据量。然后会产生局部波前误差,这些误差会散射光并引起背景噪声。引入粗糙度参数β以量化多边形编码的衍射结构中的局部相位误差。开发了一种有效的数值方法来计算多边形孔径的菲涅耳衍射图。然后研究多边形近似的衍射轴和透镜,以确定信号保真度对β的依赖性。例如,发现在近轴衍射透镜的斯特列尔比S减小到S = 0.9以下之前,最大局部相位误差必须大到π/ 6弧度。但是,较小的误差会明显破坏衍射图的圆对称性。 #1997美国眼镜学会

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