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Cloud, Fog, or Mist in IoT? That Is the Question

机译:IOT中的云,雾或雾? 就是那个问题

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Internet of Things (IoT) has been commercially explored as Platforms as a Services (PaaS). The standard solution for this kind of service is to combine the Cloud computing infrastructure with IoT software, services, and protocols also known as CoT (Cloud of Things). However, the use of CoT in latency-sensitive applications has been shown to be unfeasible due to the inherent latency of cloud computing services. One proposal to solve this problem is the use of the computational resources available at the edge of the network, which is called Fog computing. Fog computing solves the problem of latency but adds complexity to the use of these resources due to the dynamism and heterogeneity of the IoT. An even more accentuated form of fog computing is Mist computing, where the use of the computational resources is limited to the close neighborhood of the client device. The decision of what computing infrastructure (Fog, Mist, or Cloud computing) is the best to provide computational resources is not always simple, especially in cases where latency requirements should be met by CoT. This work proposes an algorithm for selecting the best physical infrastructure to use the computational resource (Fog, Mist, or Cloud computing) based on cost, bandwidth, and latency criteria defined by the client device, resource availability, and topology of the network. The article also introduces the concept of feasible Fog that limits the growth of device search time in the neighborhood of the client device. Simulation results suggest the algorithm's choice adequately attends the client's device requirements and that the proposed method can be used in IoT environment located on the edge of the network.
机译:物联网(物联网)已商业探索为作为服务(PAA)的平台。这种服务的标准解决方案是将云计算基础设施与IoT软件,服务和协议相结合,也称为COT(事物云)。然而,由于云计算服务的固有延迟,已经显示在延迟敏感的应用中的使用是不可行的。解决此问题的一个提议是使用在网络边缘的计算资源,称为雾计算。雾计算解决了延迟问题,但由于IOT的活性和异质性,增加了这些资源的复杂性。一种更加突出的雾计算形式是雾化计算,其中使用计算资源仅限于客户端设备的密切邻域。计算基础设施(雾,雾或云计算)是最好提供计算资源的决定并不总是简单,尤其是在延迟要求的情况下应由COT满足。这项工作提出了一种用于根据客户端设备,资源可用性和拓扑结构的成本,带宽和延迟标准使用计算资源(雾,雾,云计算)来选择最佳物理基础架构的算法。本文还介绍了可行性雾的概念,其限制了客户端设备附近的设备搜索时间的增长。仿真结果表明,算法的选择充分参加了客户的设备要求,并且所提出的方法可以在位于网络边缘的IOT环境中使用。

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