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Analysis and design of wedge projection display system based on ray retracing method

机译:基于射线追踪法的楔形投影显示系统分析与设计

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摘要

A design method for the wedge projection display system based on the ray retracing method is proposed. To analyze the principle of image formation on the inclined surface of the wedge-shaped waveguide, the bundle of rays is retraced from an imaging point on the inclined surface to the aperture of the waveguide. In consequence of ray retracing, we obtain the incident conditions of the ray, such as the position and the angle at the aperture, which provide clues for image formation. To illuminate the image formation, the concept of the equivalent imaging point is proposed, which is the intersection where the incident rays are extended over the space regardless of the refraction and reflection in the waveguide. Since the initial value of the rays arriving at the equivalent imaging point corresponds to that of the rays converging into the imaging point on the inclined surface, the image formation can be visualized by calculating the equivalent imaging point over the entire inclined surface. Then, we can find image characteristics, such as their size and position, and their degree of blur--by analyzing the distribution of the equivalent imaging point--and design the optimized wedge projection system by attaching the prism structure at the aperture. The simulation results show the feasibility of the ray retracing analysis and characterize the numerical relation between the waveguide parameters and the aperture structure for on-axis configuration. The experimental results verify the designed system based on the proposed method.
机译:提出了一种基于射线追迹的楔形投影显示系统设计方法。为了分析在楔形波导的倾斜表面上形成图像的原理,将光束从倾斜表面上的成像点回溯到波导的孔径。由于光线的追迹,我们获得了光线的入射条件,例如孔径的位置和角度,这些条件为成像提供了线索。为了阐明图像的形成,提出了等效成像点的概念,等效入射点是指入射光线在空间上延伸而与波导中的折射和反射无关的交点。由于到达等效成像点的射线的初始值对应于会聚到倾斜表面上的成像点的射线的初始值,因此可以通过计算整个倾斜表面上的等效成像点来使图像形成可视化。然后,我们可以通过分析等效成像点的分布来找到图像特征,例如图像的大小和位置以及图像的模糊程度,并通过将棱镜结构安装在孔径上来设计优化的楔形投影系统。仿真结果表明了射线追迹分析的可行性,并表征了同轴配置中波导参数与孔径结构之间的数值关系。实验结果验证了该方法的有效性。

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