...
首页> 外文期刊>照明学会誌 >照明シミュレーションプログラムのアルゴリズム
【24h】

照明シミュレーションプログラムのアルゴリズム

机译:照明仿真程序算法

获取原文
获取原文并翻译 | 示例
           

摘要

Recently, much more lighting simulation tools or 3DCAD/CG tools implement algorithms for lighting environment simulation. However, some users of these tools do not understand how the algorithms work and, consequently, they do not know appropriate algorithm for a certain case study. To simulate lighting environment taking into account interreflection, boundary condition of architectural space or light flux must be considered discretely to keep computational load finite. In this article, author try to describe brief explanation of radiosity method, which transacts continuous boundary condition discretely, and raytracing method, which transacts infinite light flux discretely, so that even beginners of numeric calculation can comprehend both algorithms intuitively. At first, principle of interreflection calculation is explained with simple case with 2 elements. Then, calculation method of incident luminous flux ratio from another element is described. Finally, advantageous points and disadvantageous points of both algorithms are explained with various example figures of calculation result.
机译:最近,更多的照明模拟工具或3DCAD / CG工具实现了用于照明环境模拟的算法。但是,这些工具的某些用户不了解算法的工作原理,因此,他们不了解特定案例研究的合适算法。为了模拟考虑了相互反射的照明环境,必须离散考虑建筑空间或光束的边界条件,以保持计算负荷有限。在本文中,作者尝试简要描述一下分别处理连续边界条件的光能传递方法和离散处理无限光通量的射线追踪方法,以便即使是数值计算的初学者也可以直观地理解这两种算法。首先,以2个元素的简单情况说明互反射的计算原理。然后,描述来自另一元件的入射光通量比的计算方法。最后,用各种计算结果示例图说明两种算法的优缺点。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号