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Using Non-Traditional Interfaces to Support Physical Therapy for Knee Strengthening

机译:使用非传统界面支持物理疗法以增强膝盖

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摘要

Physical therapy consists mainly in the execution of rehabilitation processes that aim to help overcome injuries, as well as develop, maintain, or restore maximum body movement. Knee rehabilitation is one kind of physical therapy that requires daily exercises which could be considered monotonous and boring by the patients, discouraging their improvement. This is coupled with the fact that most physical therapists assess exercise performance through verbal and visual means with mostly manual measurements, making it difficult to constantly verify and validate if patients perform the exercises correctly. This article describes a physical therapy monitoring system that uses wearable technology to assess exercise performance and patient progress. This wearable device is able to measure and transfer the movement's data from the patient's limb to a mobile device. Moreover, the user interface is a game, which provides an entertaining approach to therapy exercising. In this article, it is shown that the developed system significantly increases daily user engagement in rehabilitation exercises, through a gameplay that matches physical therapy requirements for knee rehabilitation, as well as offering useful quantitative information to therapists.
机译:物理疗法主要包括执行康复过程,旨在帮助克服伤害以及开发,维持或恢复最大程度的身体运动。膝关节康复是一种物理疗法,需要每天进行锻炼,患者认为这些锻炼单调乏味,阻碍了患者的进步。同时,大多数物理治疗师大多通过口头和视觉手段通过手动测量来评估运动表现,这使得难以持续验证和确认患者是否正确进行了运动。本文介绍了一种物理治疗监测系统,该系统使用可穿戴技术评估运动表现和患者进步。该可穿戴设备能够测量运动数据,并将其从患者肢体传输到移动设备。而且,用户界面是游戏,其提供了用于娱乐锻炼的娱乐方法。在本文中,通过与膝盖康复物理疗法要求相匹配的游戏玩法,以及向治疗师提供有用的定量信息,该开发的系统显着提高了用户每天在康复锻炼中的参与度。

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