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A virtual reality-based exercise system for hand rehabilitation post-stroke

机译:基于虚拟现实的中风手部康复运动系统

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This paper presents preliminary results from a virtual reality (VR)-based system for hand rehabilitation that uses a CyberGlove and a Rutgers Master II-ND haptic glove. This computerized system trains finger range of motion, finger flexion speed, independence of finger motion, and finger strength using specific VR simulation exercises. A remote Web-based monitoring station was developed to allow telerehabilitation interventions. The remote therapist observes simplified versions of the patient exercises that are updated in real time. Patient data is stored transparently in an Oracle database, which is also Web accessible through a portal GUI. Thus the remote therapist or attending physician can graph exercise outcomes and thus evaluate patient outcomes at a distance. Data from the VR simulations is complemented by clinical measurements of hand function and strength. Eight chronic post-stroke subjects participated in a pilot study of the above system. In keeping with variability in both their lesion size and site and in their initial upper extremity function, each subject showed improvement on a unique combination of movement parameters in VR training. Importantly, these improvements transferred to gains on clinical tests, as well as to significant reductions in task-completion times for the prehension of real objects. These results are indicative of the potential feasibility of this exercise system for rehabilitation in patients with hand dysfunction resulting from neurological impairment.
机译:本文介绍了基于虚拟现实(VR)的手康复系统的初步结果,该系统使用Cyber​​Glove和Rutgers Master II-ND触觉手套。该计算机系统使用特定的VR模拟练习训练手指的运动范围,手指的弯曲速度,手指运动的独立性和手指的力量。开发了一个基于Web的远程监视站,以进行远程康复干预。远程治疗师会观察患者锻炼的简化版本,并实时更新。患者数据透明地存储在Oracle数据库中,该数据库也可以通过门户GUI进行Web访问。因此,远程治疗师或主治医师可以绘制锻炼结果的图形,从而远距离评估患者的结果。 VR模拟的数据通过手部功能和力量的临床测量得到补充。八名慢性中风后受试者参加了上述系统的试验研究。为了在病变大小和部位以及最初的上肢功能方面保持可变性,每个受试者在VR训练中均表现出运动参数独特组合的改善。重要的是,这些改进转移到了临床测试中,并且大大减少了完成真实物体的任务完成时间。这些结果表明该运动系统在因神经功能障碍而导致手功能障碍的患者中康复的潜在可行性。

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