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首页> 外文期刊>Journal of Research on Technology in Education >The Play Curricular Activity Reflection Discussion Model for Game-Based Learning
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The Play Curricular Activity Reflection Discussion Model for Game-Based Learning

机译:基于游戏学习的游戏课程活动反思讨论模型

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摘要

This article elucidates the process of game-based learning in classrooms through the use of the Play Curricular activity Reflection Discussion (PCaRD) model. A mixed-methods study was conducted at a high school to implement three games with the PCaRD model in a year-long elective course. Data sources included interviews and observations for understanding the process of students' content knowledge and motivation to learn. Pre to post assessments were administered for measuring achievement gains and motivational changes. Interpretive analysis indicated that PCaRD aided student learning, motivation to learn, and identification with the content. We found mixed quantitative results for student knowledge gain with only statistical significant gains for mathematics. We also found that PCaRD provided teachers with an adaptive structure for integrating games in an existing and new curriculum. PCaRD has implications for research, teaching, and design of games for learning.
机译:本文通过使用“游戏课程活动反思讨论”(PCaRD)模型阐明了教室中基于游戏的学习过程。在一所高中进行了一项混合方法研究,以在一年的选修课中使用PCaRD模型实施三场比赛。数据来源包括访谈和观察,以了解学生的内容知识和学习动机的过程。事前评估是为了衡量成就和动机变化而进行的。解释性分析表明,PCaRD帮助学生学习,学习动机以及对内容的认同。我们发现学生获得知识的定量结果混合而数学仅获得统计学上显着的增益。我们还发现,PCaRD为教师提供了一种适应性结构,可将游戏整合到现有课程和新课程中。 PCaRD对于学习游戏的研究,教学和设计具有重要意义。

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