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首页> 外文期刊>Procedia Computer Science >Towards a Biocybernetic Approach for Serious Games Real-time Psychophysiological Inferences for Adaptive Agents in Serious Games
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Towards a Biocybernetic Approach for Serious Games Real-time Psychophysiological Inferences for Adaptive Agents in Serious Games

机译:走向严肃游戏的生物神经网络方法严肃游戏中自适应代理的实时心理生理推断

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摘要

In this article we discuss the possible use of real-time psychophysiology towards the design and implementation of an adaptive affective agent for Serious Games. This work is still in its early stages and this position article aims to present a reflection on the technical and methodological conditions to be met so as to conduct successfully this research. Our hypothesis is that, through the combination of psycho-physiological measurements and in-game behaviour/achievement monitoring, we should be able to identify whether or content is contributing to an efficient and engaging educational experience.
机译:在本文中,我们讨论了可能将实时心理生理学用于严重游戏的自适应情感代理的设计和实现。这项工作仍处于初期阶段,这篇立场文章旨在对需要满足的技术和方法条件进行反思,以便成功进行这项研究。我们的假设是,通过心理生理测量和游戏中行为/成就监控的结合,我们应该能够确定是否或内容有助于有效和引人入胜的教育体验。

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