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Modeling communicative virtual agents based on joint activity theory

机译:基于联合活动理论的建模通信虚拟机构

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In order to produce agents which are effective social actors, behavior must be modeled in an appropriate way. Models exist for a wide range of agent components, but this paper focuses on communication through body expression. Additionally, rather than formulating communication models from scratch, this paper discusses modeling of agents based on existing communication theory in the real world. In this case, Herbert Clark's joint activity theory is used, where each collaborative act is regarded as a joint project between one or more parties. The generalized model is defined and its first implementation in the form of a virtual basketball game is also described. The use of a game provides an ideal testbed for the analysis of communication using Clark's theory.
机译:为了产生有效的社交运动员的代理,必须以适当的方式建模行为。 适用于各种代理组件的模型,但本文侧重于通过身体表达的通信。 此外,本文讨论了基于现实世界中现有通信理论的代理商建模。 在这种情况下,使用赫伯特克拉克的联合活动理论,其中每个协作法案被视为一个或多个缔约方之间的联合项目。 还描述了广义模型,并且还描述了虚拟篮球比赛形式的第一实现。 游戏的使用提供了使用Clark理论的通信分析的理想测试。

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