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A 3D Reconstruction Framework from Image Sequences Based on Point and Line Features

机译:基于点和线特征的图像序列的3D重建框架

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A novel three dimensional reconstruction framework from wide baseline images was proposed based on point and line features. After detecting and matching features, the relations between discrete images are computed and refined according to multi-view geometric constraints, and both structure of the scene and motion of cameras are retrieved, where we employ a procedure of Euclidean reconstruction based on approximate camera internal parameters and buddle adjustments. Based on retrieved motion and correspondence of line features, a 3D line reconstruction scheme was put forward to assist us in gaining regular structure and topology of the scene. In virtue of some manual interactions, mesh models of the scene came into being, and a rectification method for perspective images was used to acquiring texture patches. Finally, an interactive modeling prototype system from multiple images is designed and implemented. Real scenes and augmented reality applications demonstrate the feasibility, correctness and accuracy of our framework.
机译:基于点和线特征提出了一种来自宽基线图像的三维重建框架。在检测和匹配特征之后,根据多视图几何约束来计算和精制离散图像之间的关系,并且检索场景的两个结构和相机的运动,其中我们采用基于近似相机内部参数的欧几里德重建的过程和Buddle调整。基于所检索的运动和线特征的对应关系,提出了一种3D线重建方案,以帮助我们获得场景的常规结构和拓扑。凭借一些手动交互,场景的网格模型存在,并且透视图像的整流方法用于获取纹理贴片。最后,设计并实现了来自多个图像的交互式建模原型系统。真实的场景和增强现实应用程序展示了我们框架的可行性,正确性和准确性。

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