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Shot encoding with random projections

机译:用随机投影拍摄编码

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In order to image complex geological structures, seismic surveys acquire an increasingly large amount of data. While the resulting data sets enable higher-resolution images of the subsurface, they also contain redundant information and require large computational resources for processing. One approach for mitigating this trend is blended imaging, which combines the original shot records into a smaller number of blended shots at the expense of crosstalk in the final image. Since the cost of imaging is roughly proportional to the number of shots, blended imaging directly leads to a faster imaging process. In contrast to the existing shot encoding schemes, we establish a novel connection between blended imaging and dimensionality reduction using the Johnson-Lindenstrauss lemma. We introduce three new shot encoding schemes based on random projections and evaluate their performance. Our experiments on three data sets show that our random shot encoding schemes are competitive with existing shot encoding schemes and outperform decimated shot encoding for small numbers of shots.
机译:为了成像复杂的地质结构,地震调查获得了越来越大的数据。虽然所得到的数据集能够使得子下的更高分辨率图像,但是它们还包含冗余信息并且需要大的计算资源进行处理。减轻这种趋势的一种方法是混合成像,其将原始射击记录结合到最终图像中的串扰中的牺牲品中的较少数量的混合镜头。由于成像成本大致与镜头数量成比例,因此混合成像直接导致更快的成像过程。与现有拍摄编码方案相比,我们建立了使用Johnson-Lindenstrauss LEMMA的混合成像和减少维数的新连接。我们介绍了基于随机投影的三种新拍摄编码方案,并评估其性能。我们在三个数据集上的实验表明,我们的随机拍摄编码方案具有竞争力的现有拍摄编码方案和少于少量拍摄的偏差拍摄镜头。

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