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Skill progression in MIT app inventor

机译:麻省理工学院应用发明家的技能发展

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This paper contributes to the growing body of research that attempts to measure online, informal learning. We analyze skill progression in MIT App Inventor, an informal online learning environment with over 5 million users and 15.9 million projects/apps created. Our objective is to understand how people learn computational thinking concepts while creating mobile applications with App Inventor. In particular, we are interested in the relationship between the progression of skill in using App Inventor functionality and in using computational thinking concepts as learners create more apps. We model skill progression along two dimensions: breadth and depth of capability. Given a sample of 10,571 random users who have each created at least 20 apps, we analyze the relationship between demonstrating domain-specific skills by using App Inventor functionality and generalizable skills by using computational thinking concepts. Our findings indicate that domain-specific and generalizable skills progress similarly; there is a common pattern of expanding breadth of capability by using new skills over the first 10 projects, then developing depth of capability by using previously introduced skills to build more sophisticated apps.
机译:本文为试图衡量在线非正式学习的研究不断增长做出了贡献。我们在MIT App Inventor(一个非正式的在线学习环境,拥有超过500万用户和1,590万个项目/应用程序)中分析了技能进步。我们的目标是了解人们在使用App Inventor创建移动应用程序时如何学习计算思维概念。尤其是,我们对使用App Inventor功能的技能发展与在学习者创建更多应用程序时使用计算思维概念之间的关系感兴趣。我们沿着两个维度对技能进步进行建模:能力的广度和深度。假定有10,571个随机用户的样本,每个用户至少创建了20个应用程序,我们将分析使用App Inventor功能演示领域特定技能与使用计算思维概念进行通用化技能之间的关系。我们的研究结果表明,特定领域的技能和可普遍推广的技能也有类似的进步。一种常见的模式是通过在前10个项目中使用新技能来扩展功能的广度,然后通过使用先前介绍的技能来构建更复杂的应用程序来开发功能的深度。

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