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Semantic Interaction with Human Motion Using Query-Based Recombinant Video Synthesis

机译:基于查询的重组视频合成与人体动作的语义交互

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The ability of a machine to understand the motion and behaviour of a particular actor is a very important task in machine vision. This problem has so many possible applications in domains such as motion retargeting, robot navigation, healthcare, psychology, augmented reality applications such as games etc. In this paper we demonstrate a human-robot interaction system based on a gestural query, where the computer response is a computer generated video of another human movement. This work differs from other recent video retargeting systems since it is not meant to modify the target video as such, but rather query a video database for the most responsive segment through gestural interpretation process. For this purpose we developed a generative video system capable of extracting the latent representation of free movements such as dance and expressive gesture, and querying and re-editing multiple found video segments in response to an input movement query. One of the main challenges in this approach is finding the "units" of continuous movement input so that both the style of the target video and the relevant aspect of the query video would be related in a meaningful way. In this paper we describe a gestural motif extraction system that combines deep feature learning with structural similarity analysis to allow such query based human-computer motion interaction.
机译:机器了解特定角色的动作和行为的能力是机器视觉中非常重要的任务。这个问题在运动重定向,机器人导航,医疗保健,心理学,增强现实应用(例如游戏)等领域有许多可能的应用。在本文中,我们演示了基于手势查询的人机交互系统,其中计算机响应是另一种人类运动的计算机生成的视频。这项工作与其他最近的视频重新定向系统不同,因为它并不是要照此修改目标视频,而是要通过手势解释过程向视频数据库查询最敏感的段。为此,我们开发了一种生成视频系统,该系统能够提取诸如舞蹈和表情手势之类的自由运动的潜在表示,并响应于输入的运动查询来查询和重新编辑多个找到的视频片段。这种方法的主要挑战之一是找到连续运动输入的“单位”,以使目标视频的样式和查询视频的相关方面都以有意义的方式关联。在本文中,我们描述了一种手势基序提取系统,该系统将深度特征学习与结构相似性分析相结合,以允许这种基于查询的人机运动交互。

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