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ViennAR: User-Centered-Design of a Bring Your Own Device Mobile Application with Augmented Reality

机译:ViennAR:以用户为中心的增强现实自带设备移动应用程序设计

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In many museums it is still common that visitors have to read static texts from boards to gain information about the exhibits. In times where almost every visitor carries a smartphone in their pocket, these devices could be utilized for a more personalized and interactive visitor experience. In this paper we present a design study for a "Bring your own device" setting that combines augmented reality (AR) and navigation in museums. We applied an iterative user centered design approach that included conceptual design, prototyping, user tests, as well as a field test in a large museum in Vienna. One of the main results is that a new and digital form of navigation isn't as essential as the museum thought it would be. Apart from that the application was well received during the field test.
机译:在许多博物馆中,参观者必须阅读展板的静态文本以获取有关展品的信息仍然很普遍。在几乎每个访客都在口袋里携带智能手机的时代,这些设备可用于提供更加个性化和交互式的访客体验。在本文中,我们针对“带上自己的设备”设置进行了设计研究,该设置结合了增强现实(AR)和博物馆中的导航功能。我们采用了一种以用户为中心的迭代设计方法,其中包括概念设计,原型设计,用户测试以及在维也纳的一个大型博物馆中进行的现场测试。主要结果之一是,新型的数字化导航方式并没有博物馆想象的那么重要。除此之外,该应用程序在现场测试期间获得了好评。

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