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Texturizing and Refinement of 3D City Models with Mobile Devices

机译:使用移动设备对3D城市模型进行纹理化和优化

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Building recognition from images and video streams of mobile devices to texturize and refine an existing 3D city model is an open challenge, since such models most often do not completely represent the actual buildings. We present ways to extract buildings from images enabling improvement of the existing model. The approach is based on edge detection on images to detect walls, pure use of sensor data by creating an overlay to the video stream with the 3D model renderer from current position by a server, and the use of structure from motion algorithms to create point clouds and recognize a building via the support of the device's sensors. We show that we are thus able to texturize and refine an existing 3D city model.
机译:从移动设备的图像和视频流中进行建筑物识别以对现有3D城市模型进行纹理化和完善是一个开放的挑战,因为此类模型通常通常不能完全代表实际建筑物。我们提出了从图像中提取建筑物的方法,以改进现有模型。该方法基于图像的边缘检测以检测墙壁,通过服务器从当前位置使用3D模型渲染器在视频流上创建叠加层,以及通过使用运动算法的结构来创建点云,从而纯粹使用传感器数据并通过设备传感器的支持来识别建筑物。我们证明了我们因此能够构造和完善现有的3D城市模型。

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