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Design of a real-time optimized emulation method

机译:实时优化仿真方法的设计

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摘要

Virtualization has become a key technology in the design of embedded systems. Within the scope of virtualization, emulation is a central aspect to overcome the limits induced by the heterogeneity of complex distributed embedded systems. Most of the techniques developed for the desktops and servers are not directly applicable to embedded systems due to their strict timing requirements. We will show the problems of existing emulation methods when applying them to embedded real-time systems and will propose a metric to determine the worst-case overhead caused by emulation. Based on this metrics we then propose an emulation method minimizing the worst-case overhead.
机译:虚拟化已成为嵌入式系统设计中的关键技术。在虚拟化范围内,仿真是克服由复杂的分布式嵌入式系统的异构性引起的限制的主要方面。由于台式机和服务器的严格时序要求,因此大多数针对台式机和服务器开发的技术均不能直接应用于嵌入式系统。当将它们应用于嵌入式实时系统时,我们将展示现有仿真方法的问题,并将提出一种度量标准来确定由仿真引起的最坏情况的开销。然后,基于此指标,我们提出了一种仿真方法,可将最坏情况的开销降至最低。

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