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Game device, game processing method and program

机译:游戏设备,游戏处理方法和程序

摘要

Problem to be solved: to provide a multi - 1 game in which a plurality of users gathered in the same place collaborate with objects in one virtual space without using a special controller.For the game deviceAn object detector 21 for detecting a position of a plurality of real objects from a predetermined area andAn object control section 22 for placing game objects in a virtual areaCollision detection unit 23 which detects collision between each of the plurality of player objects located at a position corresponding to the detection position of a plurality of real objects in the virtual domain and collision with the game objectParameter update section 24 which updates the in game parameters every collision is detected andA drawing section 25 for generating a game screen by drawing a virtual area andA display section 26 for displaying a game screen at a location capable of viewing from a predetermined area andWas provided.Diagram
机译:要解决的问题:提供一个多-1游戏,其中多个用户在同一位置聚集在一个虚拟空间中的对象,而不使用特殊控制器。对于游戏Devicean对象检测器21,用于检测来自预定区域的多个实体对象的位置,用于将游戏对象放置在虚拟区域可集中检测单元23中的游戏对象,其检测位于位于的多个播放器对象中的每一个之间的碰撞对应于虚拟域中的多个实体对象的检测位置的位置,以及与游戏对象参数更新部分24进行冲突,该游戏对象参数更新每种碰撞的游戏参数和绘制部分25,用于通过绘制虚拟区域生成游戏屏幕ANDA显示部分26,用于在能够从提供的预定区域和附近查看的位置处显示游戏屏幕.diagram

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