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Virtual-reality based interactive audience simulation

机译:基于虚拟现实的互动观众模拟

摘要

Methods, systems and computer program products for generating virtual reality (VR)-based interactive audience simulations are provided herein. A computer-implemented method includes determining one or more situational and location characteristics for a given performance by a user, generating a VR-based simulated audience for the given performance based at least in part on the determined situational and location characteristics, presenting the VR-based simulated audience to a user during the given performance utilizing a VR headset, utilizing one or more sensors to measure one or more aspects of the given performance before the VR-based simulated audience, and generating real-time feedback adjusting the VR-based simulated audience presented to the user utilizing the VR headset based at least in part on the measured aspects of the given performance.
机译:本文提供了用于生成虚拟现实(VR)的互动观众模拟的方法,系统和计算机程序产品。计算机实现的方法包括:至少部分地基于所确定的情况和位置特性,确定用于给定性能的给定性能的给定性能的一个或多个情景和位置特征,以确定VR-为给定的性能生成给定性能的基于VR的模拟受众。基于用户在给定的性能期间利用VR耳机的模拟受众,利用一个或多个传感器测量在基于VR的模拟受众之前的给定性能的一个或多个方面,并产生实时反馈调整基于VR的模拟的模拟至少部分地基于给定性能的测量方面,使用VR耳机呈现给用户的受众。

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